Castle Oldskull

The ultimate digital art book for aesthetic impact and visionary inspiration.
Modern rules clarity, 1974 Swords & Sorcery feel
A proto-LARP RPG exemplar, experimental art piece, and genteel horror expression of forbidden sleepover games.
Create epic old school dungeons with ease, using this Mithral-bestselling sourcebook.
The sequel to the well-received Classic Dungeon Design Guide, with more twisted ideas and intriguing horrors.
The third in the Dungeon Design trilogy, featuring the largest lexicon of dungeon rooms ever created.
The key to epic fantasy world creation, from villages to world-spanning events, at your fingertips.
A massive compendium of story design tools for quests, allies, villains, monsters, and more.
A grim treatise detailing hundreds of dungeon traps, spell triggers, and monster pits.
One of the most comprehensive creature creators, over 400 pages of monstrous mayhem.
A detailed system for randomly generating, and detailing, old school Gygaxian dungeon labyrinths.
A unique framework for the creation of elaborate and compelling characters, with thousands of motifs.
A resource for quickly populating your fantasy campaign with thousands of mythic dungeon monsters.
An immense urban encounter table, which can be used to create years’ worth of adventure ideas.
A vast dragon’s trove of treasures, from coins to gems, jewels to furs, and everything besides.
A deluxe supplement for medieval fantasy gunslingers, loaded with myths, lore, and firearms galore.
The ultimate guide to fantasy knights, including cavaliers, Chaos Knights, paladins, and templars.
The ultimate guide to fantasy warriors, including barbarians, fighters, hunters, and rangers.
The most versatile supplement, with 10,000 descriptive elements for GMs, role-players, and writers.
Descriptions of 333 unique realms ... exotic locales, disturbing secrets, and haunting monster encounters.